проп хант майнкрафт карты
Проп хант майнкрафт карты
PROP HUNT IS BACK.
Contribute at GitHub: https://github.com/kowalski7cc/prophunt-hidenseek-original
READ THE F.A.Q. AND DISCUSSIONS BEFORE POSTING.
Your answer could be there 😉
PropHunt plays much like a Hide and Seek. Players on the RED team.
I won’t reply any more comments. If you want help, subscribe this one instead. Sorry 🙁
This addon is for the Gerbil Mountain Community Servers.
You can visit us on https://gerbilmountain.com
Our focus is to encourage a warm and welcoming atmosphere in which people can grow; one player at a time.
All donations and shop earnings are non.
This is a larger, more detailed version of cs_office. I did not make this, all credit goes to Blink for making this great map.
YOU NEED CS:S FOR THIS TO WORK.
This is a reupload of the map from http://www.garrysmod.org/downloads/?a=view&id=133734
I take no credit for the creation of this map,
note, this map may need cs:s game.
Credits, as seen GOrg:
(Detoneiter, per only fix in menu)
Map and textures by Cross
design by Venomfang
lantern textures by SurrealBeingX
lantern model by Flamerail
It’s not mine, just uploading here for people to use.
This map is made for Garry’s mod (alt version of gm_lab_v2).
There are 2 labs and a garage on the map.
The teleporters are workable now.
I Created a new prophunt map mainly because there arent many.
*UPDATE* Major bug fixes + some changes.
This map uses only assets from Half Life 2 and a few custom ones that come with the map.
This is a small «propful» map I made to compensate all the large empty bland ones and ones that are ported from other ga.
Simple map for Prop Hunt mod.
(you can find the mod here >> prophunt)
This map uses content included within Garry’s Mod ONLY, meaning you don’t need any other g.
This Map Contains all the awesomeness from the last map, plus MORE! The Baby room is quite an experience.
Map name: ph_houseplace
A small, dimly lit map designed for Prop Hunt. Just about every object in the map is a valid prop, but some will behave strangely (but that’s part of the fun!).
This is the first Source map I have made, mostly to learn the bas.
Map name: ph_Prop_ink
Made for the gamemode Prop hunt.
A little company called prop ink, including many props and bla bla bla.
Here is a map i made specifically for use with the gmod prop hunt gamemode, this map is medium size but is littered with props in almost every location.
Requires Counter strike: source to function fully.
The map is called ph_warehousev2, it’s under p.
Walter White’s house from Breaking Bad.
Does not require Counter-Strike: Source.
Map is located in the Sandbox category named gm_wwho.
This map was designed with no small props!
Don’t forget to rate!
2. Easy to juke map!
4. Rising toxic-water every 2-4 min to keep props moving!
Prop Hunt (NO mods) minecraft 1.8
I have been trying to make a hide and seek game (where you are disguised as a block) without mods for a while, but I haven’t been able to do it very well until the /execute command was added in one of the 1.8 snapshots. It isn’t finished yet, but it is probably playable (I haven’t been able to test it with multiple players yet). Unlike some other hide and seek games i have seen, it doesn’t place blocks where the player is, it uses falling sand instead. The problem with using solid blocks is that the player can’t stand inside them, so you have to use non-solid blocks like mushrooms and torches.
It uses command blocks to summon a falling sand entity where the player is. the falling sand disapears almost instantly, so I made the command blocks summon it 20 times per second. You can’t tell the difference between the falling sand and an actual block, except if the player is flying, because the falling sand looks glitchy if there is no block under it.
To start the game, select your block (or be the seeker) by stepping on a pressure plate. Then press the start button. The hiders will be teleported to the hiding area where they have 30 seconds to hide. After that, the seeker gets teleported there to find them. If you get killed, you become a seeker.
This map is only partially completed, but it should work. I haven’t been able to do any multiplayer testing yet, but I will soon.
If you find any things that don’t work, tell me and I will try to fix them.
You can probably use any snapshot after 14w07a, but you should use the most recent snapshot just in case.
Проп хант майнкрафт карты
Office-like map for Garry’s Mod
Its specially made for Prop Hunt
Hope you like it, its my first map. 🙂
Please Rate if you like it, thank you
—
Does this need CS:S?
No, it doesn’t require CS:S.
—
Prophunt Prop Hunt
Office.
Simple map for Prop Hunt mod.
(you can find the mod here >> prophunt)
This map uses content included within Garry’s Mod ONLY, meaning you don’t need any other g.
A simple Prop Hunt map. Its like a little street with two houses and some random stuff.
Only hl2 required to play (no css, tf2. )
Small prop hunt map with about 16 or so spawns.
A simple warehouse with a small built in cafeteria, some crates, a conveyor looking thing, and a shipping crate with openable back door.
DOES NOT REQUIRE CSS, TF2, OR EP2.
*PLEASE KEEP IN MIND THIS IS MY FIRST MAP*
This map does NOT require CSS textures!
ph_kwak_warehouse is a Prop Hunt map, set in an old warehouse with a lounge, kitchen and bathroom.This map is filled with perfect spots to either blend in, or hide out o.
ph_library is smallish-sized map for Prop Hunt gamemode.
This map doesn’t require any other game (such as CS:S)
Проп хант майнкрафт карты
Current version: gm_7eleven_v6
Hey check out the festive reskin of this map i made for the holidays here: http://steamcommunity.com/sharedfiles/filedetails/?id=353516707
So this is one of my oldest maps its th.
Official map for the Cinema Gamemode.
Remember sitting down on a lazy afternoon with your friends, drinking.
Since there was no upload of it, I did it.
Here you have the de_haunts map from CSS.
Ported to Gmod 13
Original by F.Kalkman
I noticed that there were many questions on how to get to the «Office Mayor’s». We type «sv_cheats 1», then «god», moved into the Mayor’s Office, we’re there!
Homicidaltoast:
«To get into the mayors office th.
A group of humans have decided to hold up in the small isolated town of Dryfield, Nevada.
Hold up inside the general store, numerous motel rooms, diner and underground. There are plenty of places to survive the zombie apocalypse and plenty of secrets t.
This modified version of rp_downtown_v2 is bigger and has a lot more.
«2 Maps Included, Daylight and Nighttime
Half-Life 2 Deathmatch: RP Richland Townhomes
Based on the deathmatch map DM_Richland
NOTE FROM THE CREATOR:
This isn’t optimized perfectly and you will experience a little bit of framerate drop when trying to look at the entire map. There is also only one spawn, so this isn’t 100% ready for online use.
Appreciate the map and want to buy me a beer? Clicky Clicky [www.paypal.me]
After hundreds of hours spent on mapping, learning, designing and redesigning. RP_Bangclaw is finally done!
The intention was to compete with the ver.
[img]http://oi40.tinypic.com/2i71jqs.jpg[/img]
Embark on a new Edventure with the new update to the original Ed Edd n’ Eddy!
Map name: «gm_edventures».
Cul de sac
The lane
Playground
Construction Site
Peach Creek Jr. High
Ca.
fixed this old gamemode, SledBuild.
This will not entirely work 100%, there are some bugs and limitations due to the above so it will need some patching up.
The coding may be a little messy in places, this was GeXeH first gamemode that he l.
Original TF2 version made by MrJBeetle, modified by me for TTT.
This is the Link to the Past version of Kakariko Village for Trouble in Terrorist Town.
It randomly switches between norm.
Office Space for up to 8-16 players. There is a traitor button that will switch off the lights for some spooky attacks. Enjoy and let me know what needs to be fixed!
You need to have CS installed, along with Half Life 2 for the textures and some props.
Be sure to check out our group for any discussion on the packs or anything in relation.
http://steamcommunity.com/groups/The_GmodSC
Outset Island is a recreation of the home island featured in The Legend of Zelda: The Wind Waker. Which is the island you s.
An updated version of My Old House 1992. I decided to upload it as separate file because people seem to like the old version of this map as it is.
For the people who want the classic prop hunt maps but not the unofficial Prop Hunt gamemode.
NOTE: This map pack requires Counter Strike: Source for textures and models.
Includes:
ph_motel_blacke_v3
ph_no1office
ph_ratrun_sewers AND Ratrun Material.
This content package contains all the files you need to play The Storm Chasers server.
Visit us on our forums for, downloads, server info, and sugges.
A remake of one of my favorite Prop Hunt maps. Supports up to 32 players. Original map can be found here: http://www.garrysmod.org/downloads/?a=view&id=84013
Thanks to Seananners, GassyMexican, CaptainSparklez, and Markiplier for playing this map and up.
Peach’s castle just the way it was in Mario 64 including all of the interior. Makes for a really good deathmatch map.
You may need HL2 Deathmatch.
I take no credit for making this.
Made by myself, reuploading from garrysmod.org!
Facepunch thread [www.facepunch.com]
Yep, a request made by SnoriS in November 2009. A few things missing, but I felt bad for not releasing this after 4 months.
.
I only uploaded it into Workshop, so it will be easier to download for everyone.
I agree to remove this item from Workshop if original author or Valve decides.
A re-imagined version of Shadowgreen Cavern from Skyrim. Ep2 is required to see the grass and water textures and most of the props.
Features in 1.1:
-Smaller skybox for better performance
-Major fps boost from using normal compile speeds
Office-like map for Garry’s Mod
Its specially made for Prop Hunt
Hope you like it, its my first map. 🙂
Please Rate if you like it, thank you
—
Does this need CS:S?
No, it doesn’t require CS:S.
—
Prophunt Prop Hunt
Office.
Game mode: prop hunt
All content included in bsp file.
Add some hiding place, now you can sit on metal shelves(screenshot with red cup)
Here is a map i made specifically for use with the gmod prop hunt gamemode, this map is medium size but is littered with props in almost every location.
Requires Counter strike: source to function fully.
The map is called ph_warehousev2, it’s under p.
Walter White’s house from Breaking Bad.
Does not require Counter-Strike: Source.
Map is located in the Sandbox category named gm_wwho.
Map name: ph_houseplace
A small, dimly lit map designed for Prop Hunt. Just about every object in the map is a valid prop, but some will behave strangely (but that’s part of the fun!).
This is the first Source map I have made, mostly to learn the bas.
Credits, as seen GOrg:
(Detoneiter, per only fix in menu)
Map and textures by Cross
design by Venomfang
lantern textures by SurrealBeingX
lantern model by Flamerail
It’s not mine, just uploading here for people to use.
This is a reupload of the map from http://www.garrysmod.org/downloads/?a=view&id=133734
I take no credit for the creation of this map,
note, this map may need cs:s game.
Phys_town_v2 is released by now, this time with much better physical buildings and also better graphics.
Now we have some more things to discover:
I recommend to play this map in GMod 13 to prevent Snapshot Buffer Overflow.
Go to q menu then utilities / admin clean up/ «clean up everything» to reset
HDR Bloom (Enable Bloom to turn off Bloom) it’s odd
Destructible glass pit (Glass Breaking Heaven)
Antlion guards fling Pieces of the house at you.
This was my third Pripyat project map, made in the summer of 2012. Decided to reupload it on the workshop to show how my first Worksh.
The map is named phys_dmm_house in the menus and should be located in the Garry’s Mod Physics Maps section. If it isn.
*-*-* READ THE DESCRIPTION BEFORE PLAYING *-*-*
*-*-* PRESS THE BUTTON ON THE SHIPS WHEEL, LOCATED ON THE BRIDGE *-*-*
*-*-* MULTIPLAYER WILL LIKELY CAUSE SERIOUS FPS LAG *-*-*
*-*-* RIGHT CLICK ON THE SHIP AND SELECT ‘MAKE PERSISTANT’ BEFORE USIN.
A map with a long train rail system, NPC nodes for ground, striders and birds, HDR lighting and with a wire interface to control the rail switches and the color room. This workshop file contains a NAV file too.
There is no train in the map and I will NO.