плагин на сплиф майнкрафт
Плагин на сплиф майнкрафт
Плагин на сплиф для майнкрафта, который работает с WorldGuard. Заточен на сервера с выживанием.
Плагин специально разрабатывался гибким, чтобы позволить создателям серверов проявить свои творческие способности. Именно поэтому существуют некоторые нюансы, которые необходимо учесть при постройке арены.
Сохранение атрибутов игрока
Следующие атрибуты игрока сохраняются перед игрой и восстанавливаются после игры:
Восстановление сломанных блоков после игры
Блоки, которые можно разрушить, указываются в настройках арены
Никакой из пунктов не может быть пропущен, иначе плагин будет выключен при запуске сервера.
Примечание: типы блоков и предметов могут быть найдены в официальной документации spigot.
Будьте внимательны: тип должен соответствовать либо блокам, либо предметам. Не забывайте, что в вашей версии MineCraft некоторые блоки/предметы из списка могут отсутствовать!
В данном примере используется русский язык. В названии конфига следует указывать используемый язык (в конкретном случае файл надо назвать ru.yml). Конфиг должен располагаться в директории lang.
В конфигах локализации можно использовать шаблонные переменные. Они всегда начинаются с доллара ($).
Применимы везде, где речь идёт о конкретной арене.
имя | значение |
---|---|
playersCount | количество игроков |
minPlayersCount | минимальное количество игроков |
maxPlayersCount | максимальное количество игроков |
countdown | количество секунд до старта |
arena, region | имя защищённого региона WorldGuard |
reward | размер денежного приз для победившего |
имя | параметр | значение |
---|---|---|
arenasCount | commands.general.arenas.structure.header | количество арен |
freeArenasCount | commands.general.arenas.structure.header | количество свободных арен |
Применимы в конструкциях следующего вида:
Применимы во всех параметрах (кроме их самих). Задаются пользователем.
имя | значение |
---|---|
prefix | Префикс плагина |
В качестве спецсимвола для цветовых кодов используется амперсанд (&) или параграф (§). Может использоваться как цветовое, так и текстовое форматирование.
About
Spleef minigame plugin for minecraft that works with WorldGuard
Bukkit
Bukkit Plugins
HeavySpleef
Table of Contents
This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Spleef is a gamemode in Minecraft where your goal is to knock out players by destroying the ground under them.
If a player touches a deathzone or water/lava he is out of the game. Last man standing wins.
HeavySpleef provides an easy to use plugin to setup your own, professional spleef games.
Just setup a spleef game, based on the tutorials and you’re ready to play spleef in a completely automated environment.
Want to use HeavySpleef with Bungeecord? Click here to access our Spigot site for more information!
This plugin collects minimal usage statistics by use of the MCStats service. All statistics submitted do not identify you as the server owner and are kept completely anonymous. If you do not want to participate in this statistic collection and you want to opt-out set opt-out to true in the /plugins/PluginMetrics/config.yml.
If enabled, the following is sent every 15 minutes:
Donations
If you feel comfortable with HeavySpleef or you are feeling particularly generous, consider donating! It is a way to show your support and helps keep me motivated, but is not required. If you can’t afford it, please do not donate.
Acknowledgements
I would like to thank everyone who has donated to HeavySpleef. I really appreciate it 🙂
No bug reports in the comment section!
Have an idea for a new feature? Found a bug?
Report a bug | Suggest a new feature
Bukkit
Bukkit Plugins
HeavySpleef
Table of Contents
This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
Spleef is a gamemode in Minecraft where your goal is to knock out players by destroying the ground under them.
If a player touches a deathzone or water/lava he is out of the game. Last man standing wins.
HeavySpleef provides an easy to use plugin to setup your own, professional spleef games.
Just setup a spleef game, based on the tutorials and you’re ready to play spleef in a completely automated environment.
Want to use HeavySpleef with Bungeecord? Click here to access our Spigot site for more information!
This plugin collects minimal usage statistics by use of the MCStats service. All statistics submitted do not identify you as the server owner and are kept completely anonymous. If you do not want to participate in this statistic collection and you want to opt-out set opt-out to true in the /plugins/PluginMetrics/config.yml.
If enabled, the following is sent every 15 minutes:
Donations
If you feel comfortable with HeavySpleef or you are feeling particularly generous, consider donating! It is a way to show your support and helps keep me motivated, but is not required. If you can’t afford it, please do not donate.
Acknowledgements
I would like to thank everyone who has donated to HeavySpleef. I really appreciate it 🙂
No bug reports in the comment section!
Have an idea for a new feature? Found a bug?
Report a bug | Suggest a new feature
Bukkit
Bukkit Plugins
EpicSpleef
Table of Contents
This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.
English tutorials
German tutorials
Particles: Videos
GUIs: Pictures
You want to try the plugin before installing?
There’s a public testserver to test the plugin: spleef.nitrado.net
Comments
How do i make the join signs work the /spleef join command is working but not the signs
how do i endable the particle shop? please help, BTW nice plugin i use it on my server
The plugin dosent replace the blocks
This Error ist coming on my screen
[08:51:07 INFO]: real_Keks issued server command: /spleef join Snow [08:51:07 ERROR]: null org.bukkit.command.CommandException: Unhandled exception executing ‘spleef join Snow’ in de.oppermann.bastian.spleef.util.command.SpleefCommand(spleef) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:148)
[spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at org.bukkit.craftbukkit.v1_8_R3.CraftServer.dispatchCommand(CraftServer.java:641)
[spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.PlayerConnection.handleCommand(PlayerConnection.java:1162) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.PlayerConnection.a(PlayerConnection.java:997) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.PacketPlayInChat.a(PacketPlayInChat.java:45) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.PacketPlayInChat.a(PacketPlayInChat.java:1) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.PlayerConnectionUtils$1.run(SourceFile:13) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_112] at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_112] at net.minecraft.server.v1_8_R3.SystemUtils.a(SourceFile:44) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:715) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:654) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:557) [spigot-1.8.8.jar:git-Spigot-21fe707-e1ebe52] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_112] Caused by: java.lang.IllegalAccessError: tried to access class de.oppermann.bastian.spleef.arena.SpleefArena$2 from class de.oppermann.bastian.spleef.arena.SpleefArena at de.oppermann.bastian.spleef.arena.SpleefArena.startCountdown(SpleefArena.java:201)