dying light коды для xbox one

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В этом руководстве мы собрали список кодов Dying Light активный и работающий Октябрь 2021 г.. Благодаря этому списку кодов вы можете получить множество наград и совершенно бесплатные открываемые предметы, которые помогут вам продвинуться в игре.

ПОСЛЕДНЕЕ ОБНОВЛЕНИЕ: 29

Обновленный список кодов Dying Light

Если вы постоянный игрок Dying Light и вы обычно ищете в Интернете коды для игры, я рекомендую вам сохранить эту веб-страницу в закладках вашего браузера. Мы будем обновлять это руководство со всеми опубликованными кодами. Все коды в этом списке были протестированы непосредственно перед публикацией или обновлением этого руководства.

Не забудьте погасить все коды из нашего списка как можно скорее, так как они могут истечь в любое время.

Список кодов Dying Light (активный и действующий)

Список кодов Dying Light (истекший)

Как использовать коды на Dying Light шаг за шагом

Погасить коды Dying Light Это довольно просто, вам достаточно выполнить следующие действия:

ВАЖНО: Введите код, как он написан в нашем списке. Если вы этого не сделаете, код может не работать.

Другие списки активных и запущенных игровых кодов

Если вы в настоящее время играете в другие игры, вы можете использовать приведенную ниже поисковую систему, чтобы найти активные и рабочие коды для этой игры. В GuiasTeam.com мы стремимся предоставить вам коды для всех игр.

Это наш список кодов Dying Light в действии, в эксплуатации октябрь 2021 г.. Если вы обнаружите какой-либо код, который не работает или просрочен, оставьте нам комментарий ниже, чтобы мы могли быстро его исправить. Надеюсь, это руководство помогло вам и до встречи в следующем.

Источник

Dying Light on Xbox One (X1)

Cheats, game codes, unlockables, hints, easter eggs, glitches, guides, walkthroughs, trophies, achievements, screenshots, videos and more for Dying Light on Xbox One.

Navigate using the buttons above or scroll down to browse the Dying Light cheats we have available for Xbox One. The most trustworthy items get the most ‘thumbs up’ from our users and appear nearer the top!

We have 16 user entries submitted for for this game on this platform at the moment. If you something more to share submit it here!

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Excalibur sword Cheats

If you look at the map, go down to the bottom left next to the water and face the broken bridge to the city.

Look to the left and you’ll see a rock in the middle of the water. Swim to the rock, climb up and there should be a sword named EXPcalibur stuck into a zombie and pinning it to the rock.

You have to hold down the pick up button for around 60 seconds to pick it up.

Don’t immediately jump back in to the big blue though because the body the sword was stuck into will set on fire and underneath will be the blueprints to fix and create a new sword.

EXPcalibur Easter Eggs

GO to the south east part of the map in the slums. Proceed to the water and you will see a large rock and behind it a smaller rock with a zombie with a sword through its chest.

Go up and hold the interact button for 2 minutes and the sword will pop out for you to pick up. The zombie will also light on fire!

Duplicating Items Cheats

If you have more than 99X of an item you can dupe it. First put 15X of that item into your inventory. Then go to your stash and select 99X of that item. Select the option to move all in one go. This will result in 99X of that item and 84X instead of 15X in your inventory.

Dupe Melee Weapons Glitches

You can use the «Melee Throw» Power Skill to duplicate melee weapons. Use the power to throw the weapon, and then open your inventory and drop the same weapon. This will result in two versions: one dropped and one thrown.

Dancing Zombies Easter Eggs

In the «A Werewolf» sidequest, if you go into the second hangar Babar walks past and turn on the electricity, the zombies inside will dance.

Infinite Items, Money and Instant Max Level Glitch Glitches

Duplicate air drops in Dying Light in order to receive infinite items and money, and also max out your level. Just check out the Youtube clip below.

Mario plaza suit Easter Eggs

if u go to old town and go on the roof tops eventually u will find a chimney which has a flag and inside a green tube if u keep jumping onece u have entered the pipe u will hit a block and it will have the plaza suit blueprints there

Destiny Easter Egg Easter Eggs

If you go down to the fishing docks you can enter a cave and a text appears stating «It’s your Destiny to loot».

Then the zombies keep coming out of the cave forever.

Plants v Zombies Easter Eggs

From the top of the antenna in Antenna, use the zip line to go to the mountains in the northeast. In the mountains, south of the hole, you can find a Toxic Lichen that will transport you to an area where plants and zombies are fighting, a reference to Plants vs. Zombies.

Fall Glitch Glitches

On the top level of the tower there is a wall glitch to the left.

Walk all the way to the end of the building you will see a slight ledge.

If you fall onto it, hug the wall and walk, and you will be floating in the air.

Duplicate Items Glitches

Two players can work together to duplicate items. First, invite the second player to your game and drop the items. The second player should then pick up the items and quit the game. Invite that player back. The second player must then drop the items again and then close out of the game either by bringing up the console dashboard and launching a different game or demo, or by shutting down the console and unplugging it. Either method will leave the items in the player’s inventory, while they also remain in the first player’s game.

Easy Agility XP Hints

To easily get Agility XP, make sure you’ve leveled up the FreeRunning Adept and FreeRunning Expert skills, which will make climbing worth 40 XP. Head to the Tower and wait until night, when you’ll earn twice the usual amount of XP. Head left of the Tower toward a building with barrels at its base. Climb both the barrels and the building. Right at the top, let yourself fall backward so you can climb them again. This should earn you about 120 Agility XP per second.

Fast Travel Hints

Once you complete the main story, you will be able to fast travel at certain locations. The poster in your room in the Tower lets you fast travel between the Slums and Old Town. The northern door in the Slums and the northern sewer door in Old Town will let you travel to Antenna.

Blueprint Locations Guide Guides

Search the locations listed below to find new blueprints.

Baton, and Small Hammer

Axe, Small Hammer, and Pickaxe

(Level 3 Toxicity to melee weapons

Allows you to make Claymore Shield, Tesla Shield, and Freezing Shield

Crafting Ingredients Locations Guide Guides

Источник

Dying light коды для xbox one

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Invite a player into your game. Drop any items that you want to duplicate. Have the invited player pick up all items you dropped. Then, have the invited player back out of the game with the quit option in the pause menu. This will save the invited player’s inventory. Invite the player back into your game, and have them drop the items you previously dropped for them. Next, have the invited player close the game without it saving his or her inventory. There are two methods to doing this. The first method requires you to have a game or demo installed on the hard drive, but it is quicker than the second method.

1. Press the middle Xbox button to display the dashboard. Then, select a game or demo to auto close Dying Light with your inventory intact.

2. Hold the middle Xbox button, and turn off the console. Then, unplug the power cord on the back of the console, and plug it back in. This will keep your inventory intact.

Invite a player back into your game, and repeat the process a few more times. When the host’s inventory is large enough, give the invited player your larger inventory, and have him or her leave with the quit option in the pause menu to save the invited player’s now larger inventory. Then, invite a player back into your game, and repeat the process again to multiply the drop items. Sell unwanted items to get an unlimited amount of money. To have unlimited health, keep duplicating the med kit.

Duplicating weapons and infinite money

First, buy the «Melee Throw» skill (Power Level 4 and Stun prerequisites) at the Power Skill menu. Then, equip the your most valuable melee weapon (or buy one from a merchant), and throw it. While the weapon is in mid-air, open your inventory, and drop the thrown weapon to duplicate it (one thrown and one dropped). Repeat this process as many times as desired. Sell all the extra duplicated weapons for unlimited money. Note: If you buy the two backpack upgrades, you can carry more weapons and farm much quicker. Always keep a repaired version of your favorite weapon in the inventory. Use the duplicates to kill enemies, and when the weapon is about to break you can make a new duplicate. Thus, you will never run out of weapons. If you want to farm for money, you should stay in a quiet area near a safe zone, as the noise may attract enemies.

Level up the «FreeRunning Adept» and «FreeRunning Expert» skill to gain 40 XP per climb. Go to the Tower, and sleep until it is night (XP doubles during the night). Leave the Tower, go down the stairs, and look to your left to see two barrels in front of a small building. Climb the barrels and then the building with RB. When you are at the top of the building, fall backwards, and repeat climbing the barrels and building again to get 120 Agility XP per second.

Proceed through the main missions until you escape «The Pit» to unlock a small floating safe house. You can use this area to easily level up your Power skills. Before starting, make sure you have a good weapon. If it is not night, sleep to change it to night, as you will gain extra XP for killing enemies at night. Leave the floating safe house, and kill the first zombie while using camouflage. Killing zombies when camouflaged gives bonus XP (Level 9 Survival skill is when camouflage becomes available). Then, kill the two giant zombies and all of the surrounding ones to gain a lot of Power XP. Make sure you are hitting the zombies in the head to gain bonus XP. After killing all of the zombies, go back to the bed in the safe house, and sleep until it is night. Repeat this process until your Power skill level is maxed. Note: Having another player sit at the bed will make this process faster.

Easy Survivor Points

Unlock the Bolter feeding grounds, then go to the nearest safehouse. Wait until night, then go out, kill the Bolter very quickly, and run back to the safehouse for a quick 3,000 Survivor Points. Alternately, run around and get a few of the red spitting women enemies to chase you. Then, run to the safehouse, straddle the fence, and crouch so they are spitting at you but cannot hit you. Remain there until morning to get approximately 30,000 Survivor Points.

If you stay out at night, you get double points for everything. However, you will also get points just for surviving the night outside. For easy Agility and Survivor Points (and whatever other points you feel confident enough to get), remain anywhere outside for the entire night in a high building. The trick is to remain quiet. When you are quiet, the zombies will not hear or see you. You can be on the middle of a wire plank or walkway the entire night if desired.

After completing the game, the repeatable side missions will be available again with randomly placed blue chests that contain helpful items from the G.R.E. in the side missions.

After completing the game, you can use fast travel to all the main areas in the game (Slums, Old Town, and Antenna). This is very useful when searching for collectibles and completing all side quests. The game does not actually tell you that you can go back to the other maps or that there is a fast travel option. To fast travel between the Slums and Old Town, go to your bedroom in the Tower. There is a poster on the wall that lets you immediately travel to the other map. To travel to Antenna, use the door in the north of the Slums or the sewer entrance in the north of Old Town (there are only some flags and zombie statues there). You can also go back to the sewers if desired; the access points are marked on the map and are the same that you took during the story missions.

Alternate ending («The Following» DLC)

Go to the series of small islands that are east from the mainland. Search the rocky outcroppings for a supply crate. Once there, dive in the water to find another crate on the sea floor. Grab the Nuclear Codes from it. Then, find an area that has two open warehouses, in the middle of a facility with grain silos. Note: The Behemoth monster and train tracks that intersect are nearby. Enter one of the warehouses to get a Military Transport Key from a container against one of the walls. Go to the lake near the huge dam to find a body floating near its center. Search the corpse to get the Military Activation Key. Go to the eastern side of the map to find a two-lane road that runs north and south. It is located a short distance northwest from a town on the shore. Travel along that road to find a military caravan. Enter the convoy and use the Military Transport Key on the card reader to open the entry door. The Military Activation Key will allow you to access the computer. Use the Nuclear Codes on the bomb.

EXPcalibur sword blueprint

The EXPcalibur sword appears randomly as loot. However, you can always find one in the southeast corner of the map. Travel to the boat house at the large lake in that area. Note: The blocked bridge should be on your left. Proceed along the rocky shore to your right until reaching the very edge. Look out towards the middle of the lake to see a very small island. Swim to the island to find a body holding the sword. The sword’s loot icon will read «This EXPcalibur belongs to me.» Search it to collect the weapon, which will take approximately 120 seconds. Once the sword is obtained, the corpse will catch on fire and reveal the blueprint for the EXPcalibur. The sword cannot be repaired and will eventually break after a few hits. However, it is very power and can kill most zombies with a single hit. Since its stats improve with your level, it is recommended to collect it later in the game.

Korek Machete blueprint

Travel to the northern end of the Slums, and enter the middle safe zone. Travel east to a building shaped like a backwards «C». Find the blue toolbox (hidden behind wooden crates and blue barrels) on the rooftop of the building, then kick it approximately 75 times until it opens to reveal the blueprint for the Korek Machete. It is recommended to get the Korek Machete as soon as possible to make the rest of the game easier. The Korek Machete does 500 damage, can take 35 hits, and has 218 handling. You can also craft the weapon as often as desired since it only costs 10 alcohol and 20 metal parts (which are the most common materials and can also be bought from merchants). The machete has four upgrade slots, which you can use to increase the damage to over 600. Note: The Korek Machete weapon is named after Korek, the nickname of Techland’s optimization lead developer.

Pyza Suit blueprint

Climb to the rooftop of the last building in the southwestern corner of Old Town. Jump on the chimney on the very top of the roof to find a green pipe. Interact with the pipe to be taken to World 1-1, which is a reference to the Mario series. Proceed through the special area until you reach the first gap that you must jump over the red water. Then, go backwards so you are standing on the sixth block from the gap. Jump a few times to reveal a hidden block. Climb on top of the hidden block to obtain the Pyza Suit blueprint, which allows you to momentarily glide through the air.

Right Hand Of Glova blueprint

To get the Right Hand Of Glova blueprint, first find two specific stones in the Old Town area. One of them is on a ledge above ground level, behind the tilted tower to the northwest. The other stone is on the edge of the beach, at the southwest side of the museum. After collecting both stones, place them inside the eye sockets of the skull inside Ishaq’s apartment during the «Shadow Of The King» side quest. Note: Dead Island featured a «Left Hand Of Glova». The «Right Hand Of Glova» blueprint is a reference to the lead game play developer.

Sick Bomb blueprint

Travel to the Tower’s rooftop, then go to the back of the rooftop. Interact with the checkers board to make a move. Leave the area by using the elevator, then immediately return. Interact with the board again to make another move. Repeat the process a few times until you win the game of checkers to get the Sick Bomb blueprint. Note: «Sick» is the nickname of one of the game’s lead level designers.

Stasis Field Projector blueprint

During the Rupert The Gunsmith quest chain, explore the Magic Fortress in Old Town to find a pink teddy bear in the empty room of the kindergarten, on the floor above Rupert. Activate the teddy bear repeatedly until it explodes to get the Stasis Field Projector blueprint.

Weapon blueprints («The Following» DLC)

Search the indicated locations to find blueprints for the corresponding weapons and the required ingredients to craft them:

Location: Travel north from Jasir’s farmhouse and proceed along the path. It is on a shelf inside a building.

Required ingredients: 1x Short Knife, 1x Long Knife, 1x Blade, 1x Metal Parts, 1x Plastic, 1x Chemicals, 1x Power Cable

Location: Travel east of the lake from the starting area to find it on a watchtower.

Required ingredients: 1x Short Knife, 1x Long Knife, 1x Metal Parts, 1x Duct Tape, 2x Household Supplies, 1x Aerosol, 2x Gauze

Location: Travel south from Bilal’s workshop and proceed along the path until you find a Chinese restaurant. Enter the restaurant to find it in the far corner.

Required ingredients: 1x Sickle, 1x Cleaver, 1x Metal Parts, 1x Duct Tape, 3x Fluorescent Shrooms

Location: Travel east from the large lake and enter the barn through the window on the upper floor. Search the drawer to find it.

Required ingredients: 1x Baseball, 1x Nails, 1x String, 4x Herb, 2x Blade, 2x Gauze

Location: Enter Jasir’s farmhouse and search his desk to find it.

Required ingredients: 1x Scythe, 1x Handsaw, 1x Two-Handed Sword, 1x Short Sword, 1x Blade, 1x Machete, 1x Cleaver, 1x Khopesh, 2x Metal Parts, 1x Alcohol, 1x Duct Tape, 2x Blade, 1x Gauze

Location: Travel north from Jasir’s farmhouse, in the region where you find Buggy, to find it.

Required ingredients: 1x Two-Handed Hammer, 1x Two-Handed Axe, 1x Pickaxe, 1x Metal Parts, 1x String, 1x Household Supplies, 2x Aerosol, 2x Gauze

Location: Travel northwest from Jasir’s farmhouse and enter the barn near the north side of the lake to find it on a shelf.

Required ingredients: 1x Baseball, 1x Crowbar, 1x Metal Parts, 1x String, 3x Fluorescent Shrooms

Location: Enter the Water Processing Faculty on the east side of the lake. Open the chest to find it inside.

Required ingredients: 1x Fuel,1x String

Easy guns and ammunition

Sometimes the soldiers that appear in safe houses will be armed with guns. If the soldiers die, their guns and ammo will drop and can be collected. Bring a propane tank into a safe zone, and throw it at an armed guard until he dies. Then, take his weapon and ammunition. Repeat the process as desired when another guard respawns.

Weapons can be upgraded in two ways, through blueprints and upgrade slots. Both blueprints and slots can be found hidden in various locations. Every weapon has upgrade slots. Higher quality weapons will have more upgrade slots. If a weapon has an empty upgrade slot, go to your inventory, and select the upgrade mod you want to apply to it. Different upgrade mods increase different stats. The following is a list of all upgrade mods and their respective upgrades:

    Assassin: Handling (Level 1) Barbarian: Damage (Level 2), Durability (Level 2) Berserker: Damage (Level 1), Handling (Level 1) Brawler: Damage (Level 2), Handling (Level 2) Bruiser: Damage (Level 2), Handling (Level 1) Brute: Damage (Level 2), Durability (Level 1) Champion: All Weapon Stats (Level 1) Clicker: All Weapon Stats (Level 2) Crusader: Durability (Level 1), Handling (Level 1) Duelist: Damage (Level 1), Handling (Level 2) Enforcer: Damage (Level 1) Fencer: Handling (Level 2) Gladiator: Damage (Level 2) Juggernaut: Durability (Level 1) King: All Weapon Stats (Level 2) Knight: Durability (Level 2), Handling (Level 1) Mercenary: Damage (Level 1), Durability (Level 2) Paladin: Durability (Level 2), Handling (Level 2) Pit Fighter: Damage (Level 1), Handling (Level 1) Templar: Durability (Level 1), Handling (Level 2) Titan: Durability (Level 2)

Blueprints do not require an upgrade slot on a weapon. However, they do require various crafting ingredients. Blueprints can add the following modifications to a weapon:

    Bleeding: Increased damage output Burning: Damage over time to living or infected characters Electricity: Increased chances of stunning an enemy Impact: Increased damage output Toxicity: Damage over time to living or infected characters

Crafting ingredient locations

Use Night Sense to detect crafting ingredients in containers and other caches. Industrial areas may contain Metal Parts, Blades, and other items, while weapons are usually found locked inside vehicles and buildings. Note: Some crafting ingredients, such as Common Plants and Algae, will appear on the map. Search the indicated containers and/or areas to find the corresponding ingredient:

    Alcohol: Refrigerators Batteries: Toolkits Blade: Toolkits Bolter Tissue: Search Bolter bodies Chemicals: Cabinets, kitchen areas Common Plant: Wilderness areas Duct Tape: Toolkits, workshops Electronics: Toolkits, locked containers Fluorescent Mushrooms: Caves Gauze: Medicine cabinets Home Supplies: Dressers, cabinets Hunter Gland: Search Hunter bodies Metal Parts: Trash cans, dismantled items Nails: Warehouses, supply rooms, dressers Plastic: Toolkits, containers Power Cable: Industrial areas, warehouses String: Dressers, simple containers Tin Can: Toolkits, containers Toxic Plant: Cliff areas Underwater Algae: Coastal areas (underwater)

Plants vs. Zombies mini-game

In the Antenna area, climb the large antenna until you reach the zip lines. Use the zip line that takes you towards the mountains (northeast), then search for a Toxic Lichen plant on one of the rocks, on the south side of the hole. It will teleport you to a Plants vs. Zombies mini-game where zombies are fighting plants.

There are two ways to get a 9mm pistol. The easiest is to pick it up from the cottage in the bottom right corner of the Slums. The pistol always spawns at this location, and you can get it right after the game starts or at any other time desired. The second way is to lock pick police vans. Look for them on highways, and bring some lockpicks. You cannot get a pistol from human enemies, as they only have rifles and melee weapons. The pistol is a crucial part for completing the Gunslinger side quest from the upper tower in the Slums. The Gunslinger side quest gives you access to a pawn shop that contains two text collectibles.

There is a secret underwater cave at the far northeast corner of the Slums. Start at the safe house found along the eastern border, closest to the north edge of the shore. Follow the river north until you see a small boat that is flipped over to your left. Go left and proceed until you reach a small barricade blocking off the area. Jump over the barricade, and swim through the submerged tunnel until you reach the cave. When you search the cave, a message will appear saying «Your destiny is to build your legend (and get loot).» You will then be attacked by spawning zombies for approximately four minutes. Once you defeat the zombies, you can search the bodies to collect the loot. After collecting the loot, a message will appear saying «Enough! Patch 1.0.2 activated. Better do some quests.» These messages and cave are a reference to the original loot cave in Destiny, which eventually got patched. Look along the wall on the right side of the cave to find another path leading to more water. Jump in and swim along the left wall to reach a second open-air cavern that contains a treasure chest. Then, turn left and climb up the rock wall at the dead end to find a second duffel bag.

When you do not need a weapon any longer, open your inventory, and dismantle it to gain Metal Parts. Metal Parts can be used to repair other items. Although this is not as good as selling a weapon, it can be used to obtained Metal Parts immediately when needed.

Runners are people that just became infected. They still have the ability to run, jump, etc. To easily kill them, regardless of where you are, lead them to a larger vehicle, such as a van. It takes awhile for Runners to get on top of it. Use that opportunity to kill them.

The monsters that come out at night are Volatiles. They are very fast and deadly. However, their biggest weakness is electricity. If you have a weapon that has the «electrocutioner» or some other form of electricity on a sword, use it on them. It should only take a few hits to kill them. Note: Make sure to search the Volatiles after killing them since they often carry a lot of money.

Dancing Zombies Easter Egg

While walking with Babar during the «A Werewolf» escort side quest, enter the second hangar that Babar passes by. Turn on the electric switch inside near the entrance to make the zombies dance.

After progressing far enough in the game, you will find a guitar in your room at the Tower. You can pick it up and play it, but it will sound terrible. During the «Siblings» mission in the school, you can find a «Guitar Lessons» book. After reading the book, try playing the guitar again.

City Of Harran web site

Various posters and billboards feature a QR code. When scanned, it will take you to www.harran-city.com, the web site for the city of Harran.

Global Relief Effort web site

During the clinic mission where you need to carry samples, you can find a folder with a QR code. When scanned, it will take you to www.globalreliefeffort.com, the web site of the organization that sent the crane.

Calling for a taxi

You can actually call 1-661-320-4146, the number featured on various taxis, and it will ring through to the cab company.

Game developer pictures

Outside the Tower is a wall with a lot of pictures of missing people, which are the game’s developers.

Adventure Time reference

There is graffiti of what looks like a simplistic animal on the wall next to the Magic Castle. It is actually a very accurate rendering of a horse from Season 2: Episode 2 of the animated series Adventure Time.

Assassin’s Creed reference

Travel to the Old Town area in the northwest corner of the map. Go to the castle-like building found along the cliffs facing the ocean. Climb to the tallest and rounded portion of the building to find a small flag, similar to those that are collected in Assassin’s Creed. Grab the flag to get a small amount of experience points.

Call Of Juarez references

After helping a woman named Selma, enter her apartment in the Tower to find a Ray McCall figure belonging to her son. Ray McCall was the main character in the first two Call Of Juarez games.

During the «Gunslinger» mission, you can purchase a Ray McCall figure from the pawnshop. It will appear in your room afterwards, and you can interact with it.

Half-Life 2 reference

During the school mission when you have to go with Jade to find explosives, you can see a zombie torso pinned to a wall with a circular saw blade. This is a reference to a similar scene found in Ravenholm in Half-Life 2.

Left 4 Dead reference

One of the shops in the Slums is named «Left 4 Bread».

There is a building named «Bites Motel» in the game, which is a reference to the classic movie Psycho, as well as the television series Bates Motel.

Star Trek reference

Go to the school. The designation of the Enterprise, «NCC-1701», can be found spray painted on the wall next to a classroom door.

Star Wars reference

Play Omar’s side quest after the blow-up quest with Rahim. After escorting Omar, he will say «And may the fish be with you, always.»

The Last Of Us reference

During the «Bunker» mission, progress until getting the «Get Inside The Bunker» objective. Enter Town Hall, and walk upstairs. Stand in front of the elevator. When the elevator door opens, a zombie that resembles a Clicker from The Last Of Us will appear. You can kill it and loot the body.

The Lord Of The Rings reference

During the escort mission for Nick Pesto, he will ask you to help him collect some items he lost. Note: You can find Nick tied up inside the back of one of Rais’ trucks. One of those items is a ring. Nick will say «One ring to rule them all» when he finds it.

The Silence Of The Lambs reference

During the «Where’s My Mother» side quest, to the northeast in the basement is some lotion in a basket. This is a reference to the killer in The Silence Of The Lambs movie who passes lotion in a basket to the women in his basement.

In the Antenna area, you can find an RV trailer that contains alien drawings, photos, and the slogan «Believe».

Zelda series reference

A child can be found holding a model of the Master Sword at the sewers. He can later be found at the kindergarten at the Tower after his chain of side quests have been completed.

Search the indicated location to find the corresponding blueprint:

    Location: Slums Ingredients required: 1x Metal Parts, 1x Duct Tape, 1x Plastic, 2x Batteries, 1x Power Cable Result: Adds Electricity Level 2 on Police Baton, Crowbar, and Military Shovel

All-Purpose Toxic Striker

    Location: Buy it from Upper Tower Store Ingredients required: 1x Metal Parts, 1x Common Plant, 1x Toxic Lichen Result: Adds Level 1 Toxicity on melee weapons

    Location: Old Town Ingredients required: 2x Metal Parts, 2x Duct Tape, 1x Alcohol, 2x Toxic Lichen, 2x Batteries, 1x Electronics Result: Adds Level 2 Electricity and Level 2 Toxicity on Blade, Cleaver, Khopesh, Machete, Two-Handed Sword, Short Sword, and Sickle

    Location: A quest reward found in Old Town Ingredients required: 2x Metal Parts, 2x Duct Tape, 2x Aerosol, 2x Batteries, 2x Power Cable, 1x Electronics Result: Adds Level 2 Burning and Electricity on Blade, Khopesh, Machete, Short Sword, and Two-Handed Sword

    Location: Old Town Ingredients required: 2x Metal Parts, 1x Alcohol, 2x Kitchen Stuff, 2x Chemicals, 2x Aerosol, 1x Electronics Result: Adds Level 2 Impact and Burning on Blade, Cleaver, Khopesh, Sickle, Machete, Short Sword, and Two-Handed Sword

    Location: Enter the abandoned school during the «Siblings In The Slums» mission. It is on a desk in one of the classrooms. Ingredients required: 1x Metal Parts, 1x String, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics Result: Adds Level 2 Bleeding and Toxicity to Wrench, Small Hammer, One-Handed Axe, and Pick

    Location: Slums Ingredients required: 1x Metal Parts, 2x Common Plant, 1x Alcohol, 2x Blade, 1x Gauze Result: Adds Level 2 Bleeding to Military Shovel, Cleaver, Blade, and Short/Long Knife

    Location: Buy it from Upper Level Store Ingredients required: 1x Metal Parts, 1x Plastic, 1x Batteries Result: Adds Level 1 Electricity to melee weapons

    Location: DLC reward Ingredients required: 4x Metal Parts, 2x String, 2x Blade, 3x Aerosol, 3x Electronics

    Location: Slums Ingredients required: 1x Metal Parts, 1x Duct Tape, 1x Nails, 2x Blade, 1x Gauze Result: Adds Level 2 Bleeding to Small Hammer

    Location: Old Town Ingredients required: 2x Metal Parts, 2x Duct Tape, 1x Common Plant, 2x Toxic Lichen, 1x Gauze Result: Adds Level 2 Toxicity to Two-Handed Axe, Two-Handed Hammer, and Pickaxe

    Location: Old Town Ingredients required: 1x Metal Parts, 1x Alcohol, 1x Blade, 2x Chemicals, 1x Power Cable Result: Adds Level 2 Impact on Cleaver, Two-Handed Sword, Sickle, Blade, Short Sword, and Khopesh

    Location: Slums Ingredients required: 1x Metal Parts, 1x String, 1x Common Plant, 2x Toxic Lichen, 1x Gauze Result: Adds Level 2 Toxicity to Crowbar

    Location: Electronic Parts side-quest reward Ingredients required: 1x Metal Parts, 1x Nails, 1x Plastic, 2x Batteries, 1x Power Cable Result: Adds Level 2 Electrician to Wrench and Small Hammer

    Location: Slums Ingredients required: 2x Metal Parts,1x Duct Tape, 1x Alcohol, 2x Blade, 2x Batteries, 1x Electronics Result: Adds Level 2 Bleeding and Electricity to Long/Short Knife

    Location: Old Town Ingredients required: 1x Metal Parts, 2x String, 1x Plastic, 2x Batteries, 1x Power Cable Result: Adds Level 2 Electricity to Two-Handed Sword, Two-Handed Hammer, Two-Handed Axe, One-Handed Axe, Pickaxe, and Khopesh

    Location: Reach Survivor Rank 7 and buy it from any shop Ingredients required: 1x Metal Parts, 1x Kitchen Stuff, 1x Chemicals Result: Adds Level 1 Impact on melee weapons

    Location: Slums Ingredients required: 1x Metal Parts, 1x Common Plant, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics Result: Adds Level 2 Bleeding and Toxicity to Long/Short Knife

    Location: Escort Salesman reward Ingredients required: 2x Metal Parts, 1x Duct Tape, 2x Kitchen Stuff, 2x Chemicals, 2x Aerosol, 1x Electronics Result: Adds Level 2 Impact and Burning to Wrench, Crowbar, Baseball Bat, One-Handed Axe, Police Baton, and Small Hammer

    Location: Old Town Ingredients required: 2x Metal Parts, 1x String, 1x Kitchen Stuff, 2x Aerosol, 1x Gauze Result: Adds Level 2 Burning to Short Sword, Machete, Khopesh, and Two-Handed Sword

    Location: Old Town Ingredients required: 2x Metal Parts, 1x Alcohol, 1x Duct Tape, 2x Blade, 1x Gauze Result: Adds Level 2 Bleeding to Short Sword, Two-Handed Sword, Machete, Khopesh, and Sickle

    Location: Old Town Ingredients required: 1x Metal Parts, 2x String, 1x Duct Tape, 2x Blade, 1x Gauze Result: Adds Level 2 Bleeding to Two-Handed Axe, One-Handed Axe, and Pickaxe

    Location: Slums Ingredients required: 1x Metal Parts, 1x Duct Tape, 2x Aerosol, 2x Batteries, 1x Power Cable, 1x Electronics Result: Adds Level 2 Burning and Electricity to Pipe, Police Baton, Crowbar, and Baseball Bat

    Location: Buy it from Old Town University Store Ingredients required: 2x Metal Parts, 2x String, 2x Aerosol, 2x Batteries, 2x Power Cable, 1x Electronics Result: Adds Level 2 Burning and Electricity to Two-Handed Hammer, One-Handed Axe, Two-Handed Axe, Small Hammer, and Pickaxe

Grill’em And Kill’em

    Location: Gas Light side-quest reward Ingredients required: 2x Metal Parts, 1x Alcohol, 2x Aerosol, 2x Batteries, 1x Power Cable, 1x Electronics Result: Adds Level 2 Electricity and Burning to Wrench, Pick, Military Shovel, and Cleaver Sickle

    Location: Old Town Ingredients required: 1x Metal Parts, 1x String, 2x Plastic, 2x Chemicals, 1x Power Cable Result: Adds Level 2 Impact on Long/Short Knife

    Location: Fishing Spot Escort reward Ingredients required: 1x Metal Parts, 1x String, 2x Kitchen Stuff, 2x Chemicals, 2x Aerosol, 1x Electronics Result: Adds Level 2 Impact and Burning to Long/Short Knife

    Location: Slums Ingredients required: 2x Metal Parts, 1x Duct Tape, 1x Kitchen Stuff, 2x Aerosol, 1x Gauze Result: Adds Level 2 Burning to Two-Handed Hammer, Pickaxe, and Two-Handed Axe

    Location: Werewolf Escort reward Ingredients required: 2x Metal Parts, 2x Duct Tape, 1x Nails, 2x Blade, 2x Batteries, 1x Electronics Result: Adds Level 2 Bleeding and Electricity to Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, Cleaver, Sickle, Short Sword, and Blade

    Location: Slums Ingredients required: 1x Metal Parts, 1x Duct Tape, 1x Nails, 2x Chemicals, 1x Power Cable Result: Adds Level 2 Impact to Pipe, Police Baton, Crowbar, Military Shovel, Wrench, Small Hammer, Pick, One-Handed Axe, and Baseball Bat

    Location: Buy it from Lower Tower Store Ingredients required: 1x Metal Parts, 1x Nails, 1x Blade Result: Adds Level 1 Bleeding to melee weapons

    Location: DLC reward Ingredients required: 2x Metal Parts, 2x String, 3x Blade, 2x Duct Tape

    Location: DLC reward Ingredients required: 2x Metal Parts, 2x Chemicals, 2x Electronics, 3x Kitchen Stuff, 3x Power Cable

    Location: Slums Ingredients required: 1x Metal Parts, 1x Duct Tape, 1x Kitchen Stuff, 2x Aerosol, 1x Gauze Result: Adds Level 2 Burning to Long/Short Knife

    Location: Old Town Ingredients required: 2x Metal Parts, 1x Alcohol, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics Result: Adds Level 2 Bleeding and Toxicity to Two-Handed Hammer, Pickaxe, and Two-Handed Axe

    Location: Slums Ingredients required: 1x Metal Parts, 1x Nails, 1x Common Plants, 2x Toxic Lichen,1x Gauze Result: Adds Level 2 Toxicity to Police Baton

    Location: Old Town Ingredients required: 1x Metal Parts, 2x String, 1x Underwater Algae, 2x Toxic Lichen, 1x Gauze Result: Adds Level 2 Toxicity to Short Sword, Two-Handed Sword, Machete, and Khopesh

    Location: Stash Escort reward Ingredients required: 1x Metal Parts, 1x Nails, 1x Underwater Algae, 2x Toxic Lichen, 1x Gauze Result: Adds Level 2 Toxicity to Wrench, Small Hammer, and Pick

    Location: Slums Ingredients required: 1x Metal Parts, 1x Alcohol, 1x Kitchen Stuff, 2x Aerosol, 2x Toxic Lichen, 1x Electronics Result: Adds Level 2 Toxicity and Burning to Wrench, Small Hammer, One-Handed Axe, Pick, Cleaver, Sickle, Short Sword, Blade, and Long Knife

    Location: DLC reward Ingredients required: 4x Metal Parts, 3x Tin Can, 2x Electronics, 2x Alcohol, 3x Aerosol

    Location: Old Town Ingredients required: 3x Metal Parts, 2x Duct Tape, 2x Nails, 2x Blade, 1x Gauze Result: Adds Level 2 Bleeding to Two-Handed Hammer

    Location: Slums Ingredients required: 1x Metal Parts, 2x Duct Tape, 1x Plastic, 2x Batteries, 1x Power Cable Result: Adds Level 2 Electricity to Pick, Cleaver, Sickle, Short Sword, and Blade

    Location: Slums Ingredients required: 1x String, 1x Common Plants, 1x Nails, 2x Blade, 1x Gauze Result: Adds Level 2 Bleeding to Baseball Bat and Pipe

Standard Issue Hellfire

    Location: Buy it from Rais’ Compound Ingredients required: 1x Metal Parts, 1x Gauze, 1x Aerosol Result: Adds Level 1 Burning to melee weapons

    Location: Slums Ingredients required: 2x Metal Parts, 2x Duct Tape, 1x Plastic, 2x Chemicals, 1x Power Cable Result: Adds Level 2 Impact to Two-Handed Hammer, Pickaxe, and Two-Handed Axe

    Location: Slums Ingredients required: 1x Metal Parts, 2x Common Plants, 1x Underwater Algae, 2x Toxic Lichen, 1x Gauze Result: Adds Level 2 Toxicity to Long Knife, Short Knife, Sickle, Blade, Military Shovel, Cleaver, and One-Handed Axe

    Location: Old Town (Inside Hotel) Ingredients required: 2x Metal Parts, 2x Duct Tape, 1x Alcohol, 2x Blade, 2x Batteries, 1x Electronics Result: Adds Level 2 Bleeding and Electricity to Machete, Two-Handed Sword, and Khopesh

    Location: Slums Ingredients required: 2x Metal Parts, 2x String,1x Alcohol, 2x Toxic Lichen, 2x Batteries, 1x Electronics Result: Adds Level 2 Electricity and Toxicity to Wrench, Small Hammer, Pick, One-Handed Axe, Crowbar, Baseball Bat, Police Baton, and Military Shovel

    Location: Slums Ingredients required: 1x Metal Parts, 1x Duct Tape, 2x Plastic, 2x Batteries, 1x Power Cable Result: Adds Level 2 Electricity to Long/Short Knife

    Location: DLC reward Ingredients required: 2x Metal Parts, 2x String, 3x Alcohol, 3x Power Cable

    Location: Slums Ingredients required: 1x Metal Parts, 1x String, 2x Nails, 1x Blade, 2x Batteries, 1x Electronics Result: Adds Level 1 Bleeding and Electricity to Pipe and Baseball Bat

    Location: Old Town Ingredients required: 2x Metal Parts, 1x Duct Tape, 1x Nails, 2x Blade, 2x Aerosol, 1x Electronics Result: Adds Level 2 Bleeding and Toxicity to Short Sword, Two-Handed Sword, Machete, Khopesh, Sickle, Blade, and Cleaver

Tru-Action Electric Baseball

    Location: Slums Ingredients required: 1x Metal Parts, 2x Nails, 1x Plastic, 2x Batteries, 1x Power Cable Result: Adds Level 2 Electricity to Baseball Bat

    Location: Slums Ingredients required: 1x Metal Parts, 1x String, 1x Plastic, 2x Batteries,1x Power Cable Result: Adds Level 2 Electricity to Pipe

    Location: Slums Ingredients required: 1x Metal Parts, 1x Duct Tape, 1x Nails, 2x Aerosol, 1x Gauze Result: Adds Level 2 Burning to Wrench, Small Hammer, One-Handed Axe, Pick, and Cleaver

    Location: DLC reward Ingredients required: 2x Metal Parts, 2x String, 3x Blade, 2x Duct Tape

    Location: To the Tower Escort reward Ingredients required: 1x Metal Parts, 1x String, 2x Aerosol, 2x Batteries, 1x Power Cable, 1x Electronics Result: Adds Level 2 Electricity and Burning to Long/Short Knife

    Location: Slums Ingredients required: 1x Metal Parts, 1x String, 1x Nails, 2x Aerosol, 1x Gauze Result: Adds Level 2 Burning to Police Baton, Baseball Bat, and Crowbar

Zombie Classic Mod

    Location: Slums side-quest reward Ingredients required: 1x Metal Parts, 1x Duct Tape, 1x Plastic, 2x Batteries, 1x Power Cable Result: Adds Level 2 Electricity to Machete

Burning Throwing Stars

    Location: Learn Elemental Throwing Stars Ingredients required: 1x Metal Parts, 1x Chemicals, 1x Alcohol

    Location: Buy it from stores Ingredients required: 1x Alcohol

Exploding Throwing Stars

    Location: Posters side-quest reward Ingredients required: 1x Metal Parts, 1x Chemicals, 1x Kitchen Stuff

Exploding Trap Bombs

    Location: Learn Trap Bombs Ingredients required: 1x Plastic, 1x Chemicals, 1x Kitchen Stuff

    Location: Firebug side-quest reward Ingredients required: 1x Plastic, 1x Chemicals, 1x Kitchen Stuff

    Location: Learn Survivor Starter Kit Ingredients required: 1x Alcohol, 1x String, 1x Gauze

    Location: Learn DIY Grenades Ingredients required: 1x Common Plant, 1x Tin Can, 1x Fluorescent Mushrooms

Freezing Throwing Stars

    Location: Learn Elemental Throwing Stars Ingredients required: 1x Metal Parts, 1x Underwater Algae, 1x Common Plant, 1x Fluorescent Mushrooms

    Location: Learn DIY Grenades Ingredients required: 1x Nails, 1x Chemicals, 1x Kitchen Stuff, 1x Tin Can

Shrapnel Trap Bombs

    Location: Learn Trap Bombs Ingredients required: 1x Plastic, 1x Chemicals, 1x Kitchen Stuff, 1x Nails

    Location: First Assignment reward Ingredients required: 2x Metal Parts and 1x String

    Location: Learn Survival Starter Kit Ingredients required: 1x Metal Parts, 1x String

    Location: Learn DIY Grenades Ingredients required: 2x Kitchen Stuff, 1x Tin Can, 1x Toxic Lichen

    Location: Learn Trap Bombs Ingredients required: 1x Plastic, 1x Chemicals, 1x Kitchen Stuff, 1x Toxic Lichen

    Location: Story progression Ingredients required: 5x Common Plant, 1x Underwater Algae, 1x Bolter Tissue Result: Adds Level 3 Toxicity to melee weapons

    Location: Witch’s quest reward Ingredients required: 1x Gauze, 3x Common Plant, 1x Bolter Tissue

    Location: Learn Survival Starter Kit Ingredients required: 1x Plastic, 1x Kitchen Stuff

    Location: Learn Grappling Hook Ingredients required: 1x Metal Parts, 1x String

    Location: Learn Survival Starter Kit Ingredients required: 1x Metal Parts

    Location: Story progression Ingredients required: 1x Alcohol, 1x Gauze

    Location: Incense Herbs quest reward Ingredients required: 3x Common Plants

Night Vision Booster

    Location: Learn Boosters Ingredients required: 1x Common Plants, 3x Underwater Algae

    Location: Learn Boosters Ingredients required: 2x Alcohol, 1x Common Plant

    Location: Learn Shield Crafting Ingredients required: 1x Metal Parts, 1x Nails

    Location: Lean Shield Mastery Result: Allows you to make Claymore Shield, Tesla Shield, and Freezing Shield

    Location: Learn Boosters Ingredients required: 2x Common Plants, 1x Underwater Algae

    Location: Learn Boosters Ingredients required: 1x Alcohol, 1x Toxic Lichen, 1x Underwater Algae, 1x Fluorescent Mushrooms

Successfully complete the indicated task to unlock the corresponding perk:

Novice Survivor Perks

Survival Starter Kit (Active)

    Unlocked by: Survivor Level 2 Description: Teaches you how to craft the most common things such as Lockpicks, Throwing Stars, Molotov, etc.

    Unlocked by: Survivor Level 3 and Survival Starter Kit Description: Receive four extra weapon slots and learn to utilize backpack space more effectively

    Unlocked by: Survivor Level 3 and Survival Starter Kit Description: Teaches you how to craft Boosters which allow faster running, better sight in darkness, and more

Elemental Throwing Stars (Active)

    Unlocked by: Survivor Level 4 and Survival Starter Kit Description: Teaches you how to craft Throwing Stars with effects including Paralyzing, Burning, and Exploding

    Unlocked by: Survivor Level 4 and Survival Starter Kit Description: Reduces shop prices by 10%

Master Backpacker (Passive)

    Unlocked by: Survivor Level 6 and Backpacker Description: Receive six extra weapon slots and 14 slots for gear

Booster XL (Passive)

    Unlocked by: Reach Survivor Level 6 and Boosters Description: Gain much longer effects from Boosters

    Unlocked by: Survivor Level 8 and Barter Description: Further reduces shop prices by another 10%

DIY Grenades (Active)

    Unlocked by: Survivor Level 8 and Elemental Throwing Stars Description: Learn how to craft Shrapnel, Bleeding, Paralyzing, and Toxic grenades

    Unlocked by: Survivor Level 11 and DIY Grenades Description: Learn to craft bombs that lure enemies and then explode

Hard Bargain (Passive)

    Unlocked by: Survivor Level 11 and Haggle Description: Increases the amount you receive for selling extra items at your disposal

Adept Survivor Perks

Crafting Expertise (Passive)

    Unlocked by: Survivor Level 5 Description: Receive additional items while crafting something

Electric Fences (Active)

    Unlocked by: Survivor Level 7 and Crafting Expertise Description: Learn how to craft Electrical Fence Traps

Lucky Repair (Passive)

    Unlocked by: Survivor Level 7 and Crafting Expertise Description: Combine this skill with Conserve Weapons from Power Line to keep your weapons for a long time

Shield Mastery (Active)

    Unlocked by: Survivor Level 8 and Crafting Expertise Description: Learn how to craft shields

    Unlocked by: Survivor Level 9 Description: Use dead bodies to hide yourself from pursuing mutants

Exploding Cars (Active)

    Unlocked by: Survivor Level 10 and Electric Fences Description: Learn how to craft Exploding Cars Traps These traps lure mutants near them and then explode, dealing massive amount of damage

Nimble Hands (Passive)

    Unlocked by: Survivor Level 10 and Lucky Repair Description: Search dead bodies faster and have a better chance of finding decent loot

Shield Crafting (Active)

    Unlocked by: Survivor Level 11 and Shield Mastery Description: Add elemental effects to your crafted shields The effects include Electricity, Stunning, and Blast

Camouflage Attack (Passive)

    Unlocked by: Survivor Level 12 and Camouflage Description: Mutants will not be able to notice while you are attacking under the effect of Camouflage

Expert Survivor Perks

Grappling Hook (Active)

    Unlocked by: Survivor Level 12 Description: Craft Grappling Hook to move around the city faster

    Unlocked by: Survivor Level 13 and Grappling Hook Description: Score more Critical Hits with crafted items

    Unlocked by: Survivor Level 14 and Grappling Hook Description: Increase the overall damage output of the crafted items having elemental effects

Ultimate Survivor (Passive)

    Unlocked by: Survivor Level 25 and Grappling Hook Description: Receive +25 extra HP and ability to use Grappling Hook, Shields, and Camouflage better

Novice Agility Perks

    Unlocked by: Agility Level 2 Description: Dodge enemies’ attacks by dodging in any direction – one of the most skills in the game

    Unlocked by: Agility Level 3 and Dodge Description: Dodge enemies’ attacks and throw them in different directions

    Unlocked by: Agility Level 3 and Dodge Description: Learn how to slide while running

    Unlocked by: Agility Level 4 and Dodge Description: Perform a dropkick while sprinting towards an enemy

    Unlocked by: Agility Level 4 and Dodge Description: Vault over enemies and different objects without having to engage enemies

Health Regen (Passive)

    Unlocked by: Agility Level 5 and Dodge Description: Regenerate HP to a certain level when you are under a HP threshold

Leg Breaker (Active)

    Unlocked by: Agility Level 6 and Slide Description: Break an enemy’s leg while sliding

Dropkick Bomb (Passive)

    Unlocked by: Agility Level 7 and Dropkick Description: Increases the damage dealt by Dropkick three fold

Vault Stun (Passive)

    Unlocked by: Agility Level 8 and Vault Description: Stuns an enemy that you vaulted over for about five seconds

Brutal Grapple (Passive)

    Unlocked by: Agility Level 9 and Grapple Description: Any enemy thrown with Grapple will be knocked down, giving you an opportunity to execute follow-up attacks

Adept Agility Perks

Freerunning Adept (Passive)

    Unlocked by: Agility Level 5 Description: Improves your freerunning skills and allows you to climb and run faster than before

    Unlocked by: Agility Level 6 and Freerunning Adept Description: Learn how to fend off Biters much faster, without taking much damage

Light Drop (Passive)

    Unlocked by: Agility Level 6 and Freerunning Adept Description: Falling damage is reduced by 50%

    Unlocked by: Agility Level 7 and Freerunning Adept Description: Throw weapons and use UV Flashlights while looking back

Instant Escape (Active)

    Unlocked by: Agility Level 9 and Escape Description: Break free from Biters much faster

Forward Roll (Active)

    Unlocked by: Agility Level 10 and Light Drop Description: While falling from a high altitude, you will be able to roll after landing the ground

    Unlocked by: Agility Level 10 and Freerunning Adept Description: Tackle an enemy while sprinting

    Unlocked by: Agility Level 11 and Tackle Description: Similar to tackle and allows you to deal massive damage to enemies by ramming them, even to Biters

    Unlocked by: Agility Level 14 and Instant Escape Description: Biters on whom you use Instant Escape will be stunned for a few seconds, giving you time for follow-up attacks

Expert Agility Perks

Freerunning Expert (Passive)

    Unlocked by: Agility Level 12 Description: Run and climb for a longer duration of time

    Unlocked by: Agility Level 13 and Freerunning Expert Description: Learn to do wallrunning and get on otherwise inaccessible areas

Health Regen II (Passive)

    Unlocked by: Agility Level 13 and Freerunning Expert Description: Regenerate more HP than with Health Regen and receive a better minimal HP threshold

Ultimate Runner (Passive)

    Unlocked by: Agility Level 24 and Freerunning Expert Description: Perform unlimited sprint, climbing, and jumping; no mutant will be able to catch you with this skill at your disposal

Novice Power Perks

    Unlocked by: Power Level 2 Description: Improves your precision and attacking with Blunt Weapons has a chance to stun enemies

    Unlocked by: Power Level 3 and Stun Description: Your kick gets a 15% chance to stun enemies

    Unlocked by: Power Level 3 and Stun Description: Learn to target up to three enemies at the same time and perform a multi-throw

    Unlocked by: Power Level 4 and Stun Description: Absorb more damage

Melee Throw (Active)

    Unlocked by: Power Level 4 and Stun Description: Throw a melee weapon at enemies and retrieve it afterwards

    Unlocked by: Power Level 9 and Multi-Throw Description: Damage dealt by throwing weapons is increased by 100%

    Unlocked by: Power Level 12 and Kick Stun Description: Allows you to execute stunned enemies while facing them from the front

Combat Adept (Passive)

    Unlocked by: Power Level 5 Description: Increases your overall Stamina, allowing you to fight for longer durations

Conserve Weapons (Passive)

    Unlocked by: Power Level 6 and Combat Adept Description: Increases your weapons’ durability, allowing you to use them for longer durations of time

Power Attack (Active)

    Unlocked by: Power Level 6 and Combat Adept Description: Only works with One-Handed Weapons and allows you to strike a massive blow at the cost of high Stamina consumption

Drop Attack (Active)

    Unlocked by: Power Level 7 and Combat Adept Description: While wielding One-Handed Weapon, you will be able to perform a powerful airborne execution

Sturdiness II (Passive)

    Unlocked by: Power Level 7 and Combat Adept Description: Allows you to absorb even more damage and stand your ground during the fights with +25 HP

    Unlocked by: Power Level 8 and Conserve Weapons Description: Each consecutive hit will deal more damage than before

    Unlocked by: Power Level 8 and Power Attack Description: Only works with Two-Handed Weapons and unleashes a charged-up attack which deals massive damage to enemies with high HP

    Unlocked by: Power Level 9 and Combat Adept Description: Allows you to perform a clean execution of knocked down enemies

Ground Pound (Active)

    Unlocked by: Power Level 10 and Drop Attack Description: While holding Two-Handed Weapons, this perk will allow you to attack enemies while you are airborne

Kill Frenzy (Passive)

    Unlocked by: Power Level 11 and Focus Description: Increase your Power XP gain for ten seconds after performing a kill

    Unlocked by: Power Level 11 and Windmill Description: Stamina consumption for using Windwhirl attacks reduced to half

    Unlocked by: Power Level 14 and Ground Pound Description: Increase the impact and range of Ground Pound attacks

Expert Power Perks

Combat Expert (Passive)

    Unlocked by: Power Level 12 Description: Stamina consumption will reduce drastically after attacking enemies

Sturdiness II (Passive)

    Unlocked by: Power Level 13 and Combat Expert Description: Receive another extra +25 HP, allowing you to stay in combat for longer

    Unlocked by: Power Level 13 and Combat Expert Description: Learn how to get behind enemies unnoticed and perform powerful execution on both living and dead

Ultimate Combatant (Passive)

    Unlocked by: Power Level 24 and Combat Expert Description: Fight without getting tired

Side quest locations

Travel to the indicated location to find the corresponding side quest. Note: Some side quests first require a specific condition to be completed before they appear.

    Location: East side of the map, near the Overpass Reward: 5,000 Survivor XP Prerequisite: Successfully complete the «A Pact With Rais» mission.

A Survivors Guide To Zombieland

    Location: Job Board in the Tower Reward: 1,000 Survivor XP Prerequisite: Successfully complete the «A Pact With Rais» mission.

Assault And Batteries

    Prerequisite: Continuation of the «On The Hooks» mission.

    Location: Ozan in Troy’s Tower, Old Town Reward: 2,500 Survivor XP (per completion) and Father’s Stash (weapons)

    Location: Safe zone, west of the Tower Reward: 1,500 Survivor XP and Dahlia’s Cloak Potion blueprint

Crayon For The Kids

The Shadow Of The King

    Location: Ishaq, Old Town Reward: 7,500 Survivor XP Prerequisite: Starts automatically after completing the «Do You Believe?» mission.

Blocks For The Boy

    Location: Magic Fortress Safe Zone Reward: 5,000 Survivor XP, 15,000 Survivor XP, then 10,000 Survivor XP and Angel Sword blueprint for second mission

    Reward: Angel Sword blueprint Prerequisite: Successfully complete the «Blocks For The Boy» mission, then talk to Rupert in the same building.

    Location: Job Board Reward: 2,500 Survivor XP and Electrician Blueprint Prerequisite: Kill your first Bolter.

    Location: Safe zone in the southwest Reward: 5,000 Survivor XP and 10x Flares

    Location: Musa, Fisherman’s Wharf Reward: 5,000 Survivor XP and Warmaster

    Location: Radio Call Reward: 5,000 Survivor XP Prerequisite: Successfully complete the «A Pact With Rais» mission.

Goodnight Mr. Bahir

    Location: Dawud, Upper Tower Reward: 3,500 Survivor XP

Rupert The Gunsmith

    Location: The University Reward: 5,000 Survivor XP

    Location: Rupert, Magic Fortress Safe Zone Reward: 10,000 Survivor XP

    Location: Job Board in the Tower Reward: 3,500 Survivor XP and Natural Medkit blueprint

    Location: Volcan, Southwest safe zone Reward: 1,000 Agility XP

    Location: Buckshot, Lower Tower Store Reward: 2,500 Power XP Prerequisite: Successfully complete «The Pit» mission.

    Location: Job Board in the Tower Reward: 2,500 Survivor XP and Grill’em And Kill’em blueprint

O Brother Where Art Thou?

    Location: Alexei on an Antenna in the Slums Reward: 5,000 Survivor XP and Zombie Classic Mod blueprint Prerequisite: Turn on the antenna for Rais.

    Location: Tower, bottom floor Reward: 5,000 Survivor XP and 41,000

Escort side quest locations

There are five escort side quests that are found in the Slums, just before leaving for Old Town.

    Reward: Holy Ghost blueprint Location: Babar can be found near the warehouses in the heart of the Slums.

    Reward: GTFO blueprint Location: Omar the Fisherman can be found standing outside the Tower.

    Reward: Badass blueprint Location: An American that wants to be escorted back to the Tower.

Poaching From Rais

    Reward: Puff Puff Pass blueprint Location: You will encounter a former member of Rais’ army near the southwest edge of the Tower. His name is Ahmet, and he is hiding in a small blue building.

    Reward: Fire Launcher blueprint Location: Faruk can be found on a bench near the Tower in the Slums.

All Battle Journal locations

All Quarantine Zone locations

Search the indicated locations to find all eight Quarantine Zones. Successfully complete all eight Quarantine Zones to get the «Trespassing» achievement. The zones are only displayed on your map when you get close to them. Five zones are in the Slums, and three are in Old Town. Most of the quarantines require you to pick up some supply crates in buildings or parking garages. In the others, you have to kill all enemies to clear the area. Before attempting to clear the Quarantine Zones, you should complete the story and get some good weapons because the zones are overrun by hordes of zombies that you will not have a chance against without the right weapons. It is easier to do this in Co-Op mode.

All Note locations

All Voice Mail locations

Hidden poster locations

In Old Town, you can find nine posters hidden around the area. Each poster starts a challenge that must be completed within a time limit. The reward for the poster challenges is 10,000 Survivor XP. The posters can be found at the following locations. After completing all the poster challenges, Bozak will appear on your map. Travel there to obtain the Exploding Throwing Stars blueprint, and kill the madman before escaping.

    Poster 1: West of the town’s center Poster 2: Northeast edge of the town’s center Poster 3: North of the town’s center Poster 4: Northeast edge of the town’s center Poster 5: Farthest east side of the map Poster 6: Southeastern edge of the map Poster 7: South side of the map Poster 8: Northwest edge of the map Poster 9: Near the town center

The following are the various weapon colors and the rarity they represent:

    White: Most common weapons Green: Weapons with improved stats Blue: Uncommon weapons with higher stats Violet: Most uncommon weapons with even higher stats Orange: Best weapons

Gain the indicated amount of experience points to reach the corresponding level for Perks:

LevelSurvivor PerksAgility PerksPower Perks
1000
21,000550800
33,2501,2502,250
45,0002,0004,250
510,0003,0006,500
615,0003,7509,000
720,7504,75011,750
825,0005,75014,750
930,0006,75018,000
1040,0007,75021,500
1150,0008,75025,250
1255,0009,75029,250
1360,00010,75033,250
1465,00012,00037,500
1570,00013,00042,000
1672,50014,25046,500
1777,50015,25051,250
1880,00016,50056,000
1995,00017,75061,000
20100,00018,75066,250
21125,00020,00071,500
22150,00021,25077,000
23175,00022,50082,250
24200,00023,75088,250
25475,000

Easy «A Long Way Down» achievement

The Infamy Bridge is in the east of the Slums (right side on the world map). Go there at night, and run to the very end of the bridge. Jump down to the water to get the «A Long Way Down» achievement. Note: If it is daytime in your game, you can go to a safe zone and sleep in your bed to make it nighttime.

Easy «BBQ» achievement

Easy «Can’t Touch This» achievement

A very easy way to kill 20 enemies in a row without taking damage is to climb up a fence or building at day (since enemies cannot follow you there), and throw Molotovs and/or grenades at groups of zombies. It also works well with guns, especially if you get headshots. Note: There are fewer zombies that spawn during the early stages of the game. If that is the case, then either throw firecrackers to attract more zombies or return later in the game.

Jump on top of a van or bus on the overpasses or large bridge. Lure a crowd of zombies with firecrackers. When about twenty of them have been attracted, throw a Molotov cocktail at them.

Easy «Enlightened!» achievement

In single player mode, find a light trap close to a safe zone to allow you to run back and heal between activations. You must reset it before activating it again. Alternately, start a multiplayer game with some other players who have lured zombies in. Activate and reset the light trap without moving.

Easy «Everybody Dance» achievement

You can easily shock five enemies with electricity simultaneously using electric traps. You can find one very early in the game, on a street north of the safe zone where the game begins (Slums). Throw some firecrackers to lure the zombies to the trap. When five or more zombies are in the trap, activate the power switch to kill them and get the «Everybody Dance» achievement.

First, unlock the electric fence trap upgrade. Stand above an electric fence trap, throw some firecrackers, then activate the trap.

Easy «Gabriel’s Sword» achievement

Swords can be bought from merchants later in the game and after completing the story (Survivor Level 12 or higher is required to increase the odds). Go to the merchant in the tower (Slums), and look at what he is selling. If he does not have a sword or khopesh, go to sleep in your bed to skip time. This will change the items he is selling. Sleep until he is selling a short sword, saber, two-handed sword, or khopesh. Then, travel to Old Town, and go to the location shown in the video (it is on the second map where you go later in the story) to find the Bad Ass blueprint on a rooftop. It allows you to craft a weapon with fire elemental damage. Use it on your sword or khopesh when you have all the required crafting materials to get the «Gabriel’s Sword» achievement.

Easy «Harran Athletics» achievement

This can be done in single player mode if you have the «Cuisine & Cargo» DLC. Quarantine Zones are counted as co-op competitions, even when completed in single player mode. With the DLC, there are ten Quarantine Zones in total. Successfully complete all of them to get the «Harran Athletics» achievement.

Easy «Italian Plumber» achievement

First, buy the «Vault» (Agility Level 4) and «Drop Attack» (Power Level 10) skills. Then, equip a wrench, run towards an enemy, vault over them (RB), and use a weapon attack while in the air (RT) to get the «Italian Plumber» achievement. The Drop attack will instantly execute the enemy. The damage stats of your wrench do not matter. Wrenches can be found randomly all over the game world (mostly in the early game). They are often in locked chests. If you find one early in the game, keep it for this achievement. If you cannot find a wrench, ask another player for one. You can share weapons with other players by dropping them from your inventory in Co-Op mode.

Easy «Mouths Wide Open» achievement

Volatiles only come out at night. When one of these creatures is nearby, it will be marked on the mini-map. If one of them sees you, it will hunt you down. Volatiles are very fast, do massive damage, and have 3000 health. They spawn very frequently around the Tower (safe zone in the Slums where the game begins and where most main missions start). If it is not night, sleep in your bed to make it nighttime. A very easy way to kill Volatiles is to lure them into the electric fence traps around the Tower. Activate the trap when a Volatile is chasing you. When the Volatile walks into the trap, it should die. If the Volatile does not die right away, you can use the second trap on the other side of the building. The traps recharge after half a minute and can be used again. While the Volatiles are stunned from the electricity, you can also throw grenades or use firearms to kill them more quickly.

Easy «This is Harraaaaan!» achievement

In Old Town later in the game, there are more flat roofs that are well suited for drop kicking zombies from. Alternately, go to the Infamy Bridge in the Slums, and throw a firecracker at a gap at the edge to lure zombies, and then start kicking them off. When you run out of targets, move to the next gap.

Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    The Whole Story (100 points): Finish all side quests. Disaster Recovery (10 points): Get 15 Relief Packages. We’re All In This Together (10 points): Save 15 survivors from zombies. Homo Homini Lupus Est (10 points): Save 15 survivors from Rais’s men. Bolter Hunting (25 points): Catch 5 Bolters. I’m a Runner and a fighter (25 points): Complete 15 Agility or Power Challenges. Lucky 7 (25 points): Win 7 coop competitions. Harran Athletics (25 points): Take part in 10 coop competitions. Trade Company (10 points): Sell items worth 10,000 dollars. Trespassing (25 points): Complete all Quarantine Zones. Now It’s Safe (25 points): Capture all Safe Zones. Pheidippides (25 points): Run (move or sprint) at least 42.195 m. Mount Everest (25 points): Climb at least 8848 meters on various objects. Is It Really Necessary? (5 points): Kill your first Infected. Everybody Dance Now (10 points): Simultaneously shock 5 monsters with electricity. Can’t Touch This (25 points): Kill 20 enemies in a row without taking damage. This is Harraaaaan! (25 points): Kill 100 enemies by kicking them off the rooftops/cliffs. Mouths Wide Open (25 points): Kill a Volatile. Hush, Hush Now (25 points): Quiet a Screamer. BBQ (10 points): Stick a burning zombie on spikes. A Game of Catch (10 points): Kill 50 enemies with throwing weapons. Harran Shooting Club (10 points): Kill 50 enemies with shooting weapons. Electrified! (10 points): Catch 25 enemies in the Electric Fence trap. Blinded by the Lights (10 points): Blind 25 Volatiles with flares or a flashlight. High Flyer (10 points): Kill 25 enemies using Ground Pound or Drop Attack. Judo Master (10 points): Throw 50 enemies with Grapple. Prom Night (25 points): Survive night pursuit of level two or higher. Enlightened! (10 points): Blind 25 enemies in the Light Trap. Little Craftsman (10 points): Craft your first item. Master Crafter (25 points): Use Blueprints at least 100 times. Open Sesame (10 points): Perform 10 successful Lockpicks. Everybody Knows Kyle (10 points): Reach Survivor Rank lvl 12. The Legend of Harran (25 points): Reach Survivor Rank lvl 18. Agile (25 points): Reach Agility Prof. Lvl 10. Strong (25 points): Reach Power Prof. Lvl 10. It’s All In the Writing (25 points): Find all text collectibles. I’ve Got Your Back (10 points): Complete 1 quest in a co-op game. Polyamory (15 points): Complete 5 quests in a single co-op game with the same 3 partners. Italian Plumber (10 points): Kill an enemy with a wrench, using Vault followed by Drop Attack. Gabriel’s Sword (10 points): Add a fire elemental effect to a sword or a khopesh. A Long Way Down (25 points): Jump to the water from the Infamy Bridge (Slums) at night.

Additionally, there are nine secret achievements:

    Flight of the Crane (10 points): Jump from the Crane. My left or your left? (15 points): Meet with Rais. Snake in the grass (15 points): Escape the arena. Sightseeing (25 points): Reach the Old Town. Making Faces (25 points): Show the outside world that you’re still alive. Tied loose end (25 points): Deal with Tahir. Now You Can Come In (25 points): Find Camden. Vertigo (25 points): Activate the Amplifier. Bittersweet (50 points): Complete the game.

The following achievements require «The Bozak Horde» bonus downloadable content:

    The Boy Who Could Run (25 points): Complete all Parkour Fever Challenges. GD Parkour Instructor (25 points): Complete all Parkour Fever Challenges at night. Pearls in the Mud (10 points): Open 5 GRE chests in Dead Zones. Get the Bozak (25 points): Complete Bozak’s challenge. Together Till the End (10 points): Be the last man standing. Electric Whisper (20 points): Learn how to craft Electric arrows. Things That Go Ka-Boom (20 points): Learn how to craft Exploding arrows. Robin Hood Theory (25 points): Score 10 headshots on Rais’s men with a bow.

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